VOL. IAN INDEPENDENT STUDIO

Ineffable Gaming

We make dark, strange, hand-built games about the things words can't hold.

Our first game

Kronix

A TURN-BASED RPG · CHAPTER 1 IN DEVELOPMENT

There is a mirror in a school supply closet, under a tarp, where no one was meant to find it. Alice, Leo and Damien find it anyway.

On the other side lies The Undercroft: rat townships hoarding against the winter, an arena of stone where the champion has not lost in three hundred thousand days, and a Red King who never speaks. Time keeps no promises here. A year can pass in one place while seconds pass in the next. Old stones wake in the hands that hold them, and something in the dark has been waiting for whoever came through.

They only wanted to get home. The Undercroft does not let go of what it finds.

Alice, pixel portrait

Alice

SWINGS FIRST, WORRIES LATER

Just listen to me and stay back.
Leo, pixel portrait

Leo

ALL HEART, NO BRAKES

Has that stopped us before?
Damien, pixel portrait

Damien

THE QUIET ONE. WATCH HIM.

I need you to trust me.
ALICEI’m going in after him.

From The Undercroft

The grimoire

Fragments recovered from the other side of the mirror.

FOL. IOF STONES

Memoria of Frost

A stone the rats of Raccacoonie guarded through every winter. It sank into the first hand that held it, as if it had been waiting. The Elder has not stopped asking where it went.

recorded in the Township, in a hand not its own

Devlog

From the workbench

  1. I

    The Mirror in the Closet

    Every story needs a door. Ours is a tarped mirror in a school supply closet, and three kids who should have left it alone.

    SOON

Letters

Leave the tarp off

Word from the other side, only when there is something worth telling. Nothing else.

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